Thanks for your kind words
Maskripper wrote: ↑6 years ago
The only thing that is a problem for me (and others?) is that I don't know the possible moves, the possible correct orders that move the game forward.
So, It's pretty much a guessing game, and not an easy one, especially when english isn't your first language.
Yeah, it's a problem with the genre. Even if you have good English (I don't), sometimes the game won't understand your orders even if they are right for the puzzle, just because the author thought the solution using other words. I try to add as many synonyms as I can, but even then I know how it can easily led to frustration.
With some practice you end up understanding the limitations of the genre and develop a safe vocabulary of words most of those games will understand.
I could give you the full list of words the game understands, but that won't help much, because it is pretty long as many are just synonyms. For example, the game understands PUNCH, BREAK, KICK or ATTACK, but they mostly do the same thing (even when it doesn't make much sense, ATTACK DOOR will usually give you the same answer as BREAK DOOR for example).
I think you can finish both games with just a bunch of verbs:
LOOK
EXAMINE
BREAK
OPEN
UNLOCK
REMOVE
TURN
PUT
GET UP
LEAVE
TYPE
PUSH/PULL
Just a simple verb+noun order is usually enough, but in rare occasions you may need an extra word, like BREAK TABLE WITH BAR or UNLOCK PADLOCK WITH KEY.
Maskripper wrote: ↑6 years ago
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If you are ever interested in making another game with Batgirl, Catwoman or Batwoman....I would have lots of ideas ;-)
With some villains who wants to unmask either one of them. Perhaps with an unmasking machine. Or some struggle/fight scenes where one of these try to stop a villain/villainess from unmasking them.
Ok, enough of my fantasies for now...
I want to have a fight scene at some point, but having other characters don't work well in text games. The frustration of the game not being able to understand you gets 10 times harder with characters since the amount of things which make sense and you should be able to do or talk with a person is astronomical.
I wouldn't like to use copyrighted characters in my games, but I like to make art where I put your usual heroines in some trouble
