Other flavours of 'heroine peril' story

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Other flavours of 'heroine peril' story

Hey folks - this coming month I am wrapping up a whole bunch of stuff I've been working on and I will be in a position to look at new projects to start. I am very interested in writing a story, or series of stories that explores other flavours of 'heroine peril' beyond the superheroine genre. My issue is that, wherever I look, everything kind of appeals to me equally as something I would personally like to explore. For cynical commercial purposes, I am curious what other versions of heroine peril would appeal to the most people.

My early impulse is towards the fantasy genre, and to tell stories of fantasy heroines having misadventures in a classical swords and sorcery setting. Initially, I was so attracted to this option that I was kind of settled it would be the next thing I would attempt as soon as I was free to.

But the next commission I am working on has got me thinking an anime-inspired story of magical soldiers taking on demonic villains would be cool space to explore - because there has to be a decent amount of overlap of SHIP enjoyers and hentai enjoyers and JAV peril enjoyers. This has the upside, and the downside, of also being really close to the superhero genre in almost every respect other than some of the aesthetics ands themes.

Then there's things that are like paranormal peril - like a setting analogous to Buffy the vampire slayer(I already have a story I could sort of leverage into this). Then there's sci-fi inspired peril settings, like something cyberpunk/ghost in the shell inspired, or something that sets up an astronaut or space soldier having misadventures with aliens and robots and what not. I also think a 'ninja' story, or like some version of Japanese fantasy, would be kind of awesome.

Do any of these concepts appeal to anyone, or is there any flavour of heroine peril you guys would like to see explored more? Or, would all these things, ultimately, be inferior to a superheroine peril story?

In a perfect world where I have infinite time to explore these things, I would personally like to take a swing at all of them, but for now I am wondering if one would be a more fruitful thing to explore over the other. I'd also love to hear what other types of heroine peril story you guys would like to see more exploration of.
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Re: Other flavours of 'heroine peril' story

I think they are all valid. Sword and sorcery are always good. I have kicked around ideas like that “The Totally Anachronistic Adventures of Helen of Troy” was one I played with. My Bridgett Bonds stories were set in the music video industry. Female detective /secret agent stories are fun also. I always thought female vampires were full of potential. Heightening the heroines sense of terror would release hormones into her blood that vampires would find most flavorful would be a cool plot devise.

I think for you, how much world building do you want to do? My Batgirl stories have her in sexy costume, fighting bizarre villains and she has virtually no super powers. But it gives a universe where I don’t have to explain why the villains have creepy perversions or why she goes after these types of criminals…

Steampunk might be another direction to look. Mad doctors, clockwork deathtraps, tight corsets…. What more could you ask for.
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Re: Other flavours of 'heroine peril' story

I was think of a Star Trek heroine who maybe worked for Section 31 but wore the TOS female outfit and did spy and action things.
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Re: Other flavours of 'heroine peril' story

Sword and socerry is good

What about westerns? A Lesbian outlaw gang vs a lone female sherif?
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Re: Other flavours of 'heroine peril' story

Dazzle1 wrote:
9 months ago
Sword and socerry is good

What about westerns? A Lesbian outlaw gang vs a lone female sherif?
My current DA story is Wrangler Jane in the Wild, Wild West universe. Captured by Migalito Loveless and his two hench babes, Antoinette and Belladonna.
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Re: Other flavours of 'heroine peril' story

Those are some good options, Void. Personally, I love the idea of a heroine in a fantasy world. I have publish a collection of short stories with a non-powered fantasy heroine. But I've also started a novel with a magically-empowered super heroine in one of my Fantasy universes (I call her Lady Fox). So I'd be very interested in your take on that subgenre.

I've had some success writing about a vampire slayer, turned vampire, who became a "super heroine" to continue the fight with vampires, werewolves, and witches. So I love that idea as well.

I'm not into Anime, so I've never had any ideas in that genre.
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Re: Other flavours of 'heroine peril' story

I can definitely see fun options in fantasy stories. Ater all, my Xena stories are going in that direction, even though the world itself is a version of Earth.
Urban fantasy/paranormal, especially vampire stories might have good potential as well. In my ideas folder are some relating to Buffy and Dracula, but I haven't expanded on them yet.
Anime is not an area of interest for me, and neither is cyberpunk.
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Re: Other flavours of 'heroine peril' story

How about wild/jungle girl stories?

I'm thinking of Veronica from The Lost World, before the rest of the gang arrived. She was often in peril even with them around—imagine what it must have been like when she was all alone, trying to survive surrounded by hostile creatures (and men)!


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Re: Other flavours of 'heroine peril' story

Mr. X wrote:
9 months ago
How about pirates.
Pirates sound good. a few decades ago there was one by Sharon Kane. It was the typical bondage in stupid positions and whipping more pain than sensual.
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Re: Other flavours of 'heroine peril' story

Cowboy and pirate settings are both good ideas I hadn't considered for some reason - they've got high novelty factor for sure. That said, it looks like fantasy has the bigger draw, and I have to agree - especially with things like romantasy (including very spicy romantasy) doing so well right now. I half expect there's more interest for it than classic SHIP, at least on Amazon.

I'm actually a little surprised by the disinterest in something anime-inspired - I've perhaps overestimated the influence of that type of content here. It was a pretty big influence on me growing up, and at pulling me towards raunchy heroine peril - I vibe very much with the Japanese take on the concept. I will still throw a hook out there to test those waters with this commission I am working on, and depending on how that does I may still explore that space... But in the mean time I shall have a crack at fantasy!
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Re: Other flavours of 'heroine peril' story

Void wrote:
9 months ago
Cowboy and pirate settings are both good ideas I hadn't considered for some reason - they've got high novelty factor for sure. That said, it looks like fantasy has the bigger draw, and I have to agree - especially with things like romantasy (including very spicy romantasy) doing so well right now. I half expect there's more interest for it than classic SHIP, at least on Amazon.

I'm actually a little surprised by the disinterest in something anime-inspired - I've perhaps overestimated the influence of that type of content here. It was a pretty big influence on me growing up, and at pulling me towards raunchy heroine peril - I vibe very much with the Japanese take on the concept. I will still throw a hook out there to test those waters with this commission I am working on, and depending on how that does I may still explore that space... But in the mean time I shall have a crack at fantasy!
Erotic fantasy is selling pretty well for me right now. Better than my super heroine in peril books on Amazon, in fact. My series "Goblin Slayer Arwyn" is seven books in and my best sellers. Though, I'm really interested in a more of a fantasy setting with a super heroine type MC.
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Re: Other flavours of 'heroine peril' story

Void wrote:
9 months ago
Hey folks - this coming month I am wrapping up a whole bunch of stuff I've been working on and I will be in a position to look at new projects to start. I am very interested in writing a story, or series of stories that explores other flavours of 'heroine peril' beyond the superheroine genre. My issue is that, wherever I look, everything kind of appeals to me equally as something I would personally like to explore. For cynical commercial purposes, I am curious what other versions of heroine peril would appeal to the most people.

My early impulse is towards the fantasy genre, and to tell stories of fantasy heroines having misadventures in a classical swords and sorcery setting. Initially, I was so attracted to this option that I was kind of settled it would be the next thing I would attempt as soon as I was free to.

But the next commission I am working on has got me thinking an anime-inspired story of magical soldiers taking on demonic villains would be cool space to explore - because there has to be a decent amount of overlap of SHIP enjoyers and hentai enjoyers and JAV peril enjoyers. This has the upside, and the downside, of also being really close to the superhero genre in almost every respect other than some of the aesthetics ands themes.

Then there's things that are like paranormal peril - like a setting analogous to Buffy the vampire slayer(I already have a story I could sort of leverage into this). Then there's sci-fi inspired peril settings, like something cyberpunk/ghost in the shell inspired, or something that sets up an astronaut or space soldier having misadventures with aliens and robots and what not. I also think a 'ninja' story, or like some version of Japanese fantasy, would be kind of awesome.

Do any of these concepts appeal to anyone, or is there any flavour of heroine peril you guys would like to see explored more? Or, would all these things, ultimately, be inferior to a superheroine peril story?

In a perfect world where I have infinite time to explore these things, I would personally like to take a swing at all of them, but for now I am wondering if one would be a more fruitful thing to explore over the other. I'd also love to hear what other types of heroine peril story you guys would like to see more exploration of.

For context I'll say I am a creator, not a consumer, so just take what I say from that point of view. I think (hope !!) people will buy into the peril if it involves a world where the reader either knows or can grasp the "rules", especially of how the heroine works. Targeting a Kryptonian - well, the simple thing is some K, but imaginitive solutions might be sonic weapons or red-sun devices. The target is a magic user, a pentagram of salt and an eye of newt might do it, if you see what I mean? Jedi have been seen to be held by restraints and force fields.... I think the more the rules and means to imperil the heroine are understood, the more likely the readership will find the story accessible.
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Re: Other flavours of 'heroine peril' story

Abductorenmadrid wrote:
9 months ago

For context I'll say I am a creator, not a consumer, so just take what I say from that point of view. I think (hope !!) people will buy into the peril if it involves a world where the reader either knows or can grasp the "rules", especially of how the heroine works. Targeting a Kryptonian - well, the simple thing is some K, but imaginitive solutions might be sonic weapons or red-sun devices. The target is a magic user, a pentagram of salt and an eye of newt might do it, if you see what I mean? Jedi have been seen to be held by restraints and force fields.... I think the more the rules and means to imperil the heroine are understood, the more likely the readership will find the story accessible.
Reminds me of a game a friend of mine worked on. The game was based on Japanese magic and occult. It was an ok game except NOBODY knew anything about the world or the magic or the characters. What's that magic frog guy? Who knows. What are the rules? Who knows. Sold horribly.

If people don't understand the rules OR the peril is nearly impossible then its not very fun. For example the current Wonder Woman has to be beaten down with a Doomsday level adversary just to take her as a hostage. Mere street thugs can't pull that off. Same with Powergirl. Not everyone has kryptonite.
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Re: Other flavours of 'heroine peril' story

Mr. X wrote:
9 months ago
Abductorenmadrid wrote:
9 months ago

For context I'll say I am a creator, not a consumer, so just take what I say from that point of view. I think (hope !!) people will buy into the peril if it involves a world where the reader either knows or can grasp the "rules", especially of how the heroine works. Targeting a Kryptonian - well, the simple thing is some K, but imaginitive solutions might be sonic weapons or red-sun devices. The target is a magic user, a pentagram of salt and an eye of newt might do it, if you see what I mean? Jedi have been seen to be held by restraints and force fields.... I think the more the rules and means to imperil the heroine are understood, the more likely the readership will find the story accessible.
Reminds me of a game a friend of mine worked on. The game was based on Japanese magic and occult. It was an ok game except NOBODY knew anything about the world or the magic or the characters. What's that magic frog guy? Who knows. What are the rules? Who knows. Sold horribly.

If people don't understand the rules OR the peril is nearly impossible then its not very fun. For example the current Wonder Woman has to be beaten down with a Doomsday level adversary just to take her as a hostage. Mere street thugs can't pull that off. Same with Powergirl. Not everyone has kryptonite.
I agree. It relate to one of my pet peeves on poor superheroine videos where a superheroine is taken down by fat out of shape guys wearing ski masks.

I think westerns pirates or fantasy lends itself to our genre

I think anime has a small but very devout audience
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Re: Other flavours of 'heroine peril' story

I think Anime is more of a style than an actual genre.

Boring villains is really the bane of most damsel in distress stories. The Giga-verse actually does this really well. They occasionally have the fat guy in a mask, but much of the time they have some pretty great costumed villains. The hard part is creating a character you can explain quickly and get readers interested in for an entire story.
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Re: Other flavours of 'heroine peril' story

sneakly wrote:
9 months ago
I think Anime is more of a style than an actual genre.

Boring villains is really the bane of most damsel in distress stories. The Giga-verse actually does this really well. They occasionally have the fat guy in a mask, but much of the time they have some pretty great costumed villains. The hard part is creating a character you can explain quickly and get readers interested in for an entire story.
They had one with some cutsie girl fighting for students and the bad guy was really a monster shaped like a pencil with an eraser forcing the kids to do homework.

But giga (IMHO) suffers from boring heroines and story lines. A lot of it is repeat. And they don't get a variety of girls. They are cute but rarely do they get a busty or thick girl. Once you see one video the other 90% of them are the same. The giant heroine ones seem to be the ones doing more exotic things.

Like they have a character called Ms. Milkriffic and they rarely get a busty girl for the part.
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Re: Other flavours of 'heroine peril' story

Dazzle1 wrote:
9 months ago
Mr. X wrote:
9 months ago
Abductorenmadrid wrote:
9 months ago

For context I'll say I am a creator, not a consumer, so just take what I say from that point of view. I think (hope !!) people will buy into the peril if it involves a world where the reader either knows or can grasp the "rules", especially of how the heroine works. Targeting a Kryptonian - well, the simple thing is some K, but imaginitive solutions might be sonic weapons or red-sun devices. The target is a magic user, a pentagram of salt and an eye of newt might do it, if you see what I mean? Jedi have been seen to be held by restraints and force fields.... I think the more the rules and means to imperil the heroine are understood, the more likely the readership will find the story accessible.
Reminds me of a game a friend of mine worked on. The game was based on Japanese magic and occult. It was an ok game except NOBODY knew anything about the world or the magic or the characters. What's that magic frog guy? Who knows. What are the rules? Who knows. Sold horribly.

If people don't understand the rules OR the peril is nearly impossible then its not very fun. For example the current Wonder Woman has to be beaten down with a Doomsday level adversary just to take her as a hostage. Mere street thugs can't pull that off. Same with Powergirl. Not everyone has kryptonite.
I agree. It relate to one of my pet peeves on poor superheroine videos where a superheroine is taken down by fat out of shape guys wearing ski masks.

I think westerns pirates or fantasy lends itself to our genre

I think anime has a small but very devout audience
I think it depends on the content type. Is it just cosplay porn? Part of the appeal is a zero loser guy could depower the top of the breeding pool and have her as his own.
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Re: Other flavours of 'heroine peril' story

I think in many cases style makes genre, although I confess 'anime' and 'jav' is such a wide net it could include a lot of stuff. My particular angle there was towards the magical girl/power ranger type space, with heroines that transform into colourful knights that take on magical/demonic villains. Hentai and jav also play very much into the kink of virtue being perverted or innocence being lost, and plays up the idea that there is something seductive or irrestibly enjoyable about the peril. But yeah, in my jaded imagination a story about the misadventures of a demon hunting magical girl would be awesome - but I'm loath to put a lot of time down that rabbit hole if there's no audience for it. As I say, I'll see how this commission does and go from there.

I get the complaint about jav reiterating the same ideas a lot, but I think the wider heroine peril genre can be included there - and it's probably a feature more than a bug, since there's only so many ways to explore that theme and actually connect with it. Still, the stories and kinks they keep iterating on are in my kind of ballpark. They have less curvy models, for sure, but they still have some - and their models really 'get' the assignment, imo.

I also really agree about one of the kinks actively being that the much weaker thug guy could get power over a much more formidable heroine - that power inversion is a lot of fun to explore. It just needs to happen for a reason you can buy into - re the story following the rules of its internal logic and staying coherent.

DonShip wrote:
9 months ago

Erotic fantasy is selling pretty well for me right now. Better than my super heroine in peril books on Amazon, in fact. My series "Goblin Slayer Arwyn" is seven books in and my best sellers. Though, I'm really interested in a more of a fantasy setting with a super heroine type MC.

That's amazing to hear - I was working up the courage to ask you exactly this question, so thanks very much for the insight. The Arwyn series looks fantastic, and very much plays in the space I would love to explore. They also have a really strong aesthetic across all those covers.
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